Honor Of Kings Wins G.A.N.G Award For Best Music In A Casual/Social Game
Blockbuster mobile MOBA game "Honor Of Kings" won the award for Best Music In A Casual/Social Game at the 14th Annual G.A.N.G. Awards, held on March 17th at the 2016 Game Developers Conference in San Francisco. Developers Tencent reached out to Duncan Watt to supply a variety of interactive music cues for the exciting, immersive PVE (Player Vs Environment) game mode, alongside soundtrack work from Hans Zimmer, Lorne Balfe, and Jeff Broadbent.
From Tencent: Honor of Kings is a type of MOBA mobile game, launching on the platform of Ipad and IPhone, using Wwise as game audio middleware, and Unity as the engine. The PCU has already reached 1 million, and the revenue ranks third in Grossing on the App Store. Users can experience 5v5 game mode with rapid rhythm and fast battle speed.
Sound Production Team: Formosa Interactive;
Music Production: Hans Zimmer, Lorne Balfe, Jeff Broadbent, Duncan Watt;
Recording and Mixing: Abbey Road Studio
Role: Composed, arranged, performed and recorded a variety of interactive musical underscore cues, for use in the Forest, Desert and Volcano maps (levels) in the game.
Link: List Of 2016 G.A.N.G. Award Winners
Link: Honor Of Kings trailer