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MUSIC AND AUDIO FOR DIGITAL GAMES

Honor Of Kings(ARENA OF VALOR/KINGS OF GLORY) Nominated For Best Music In A Casual/Social Game At The 14th Annual G.A.N.G. Awards

Honor Of Kings (click to see trailer)

Honor Of Kings (click to see trailer)

Blockbuster mobile MOBA game "Honor Of Kings(Arena Of Valor/Kings Of Glory)" has been nominated for Best Music In A Casual/Social Game at the 14th Annual G.A.N.G. Awards, to be held on March 17th at the 2016 Game Developers Conference in San Francisco. Developers Tencent reached out to Duncan Watt to supply a variety of interactive music cues for the exciting, immersive PVE (Player Vs Environment) game mode, alongside soundtrack work from Hans Zimmer, Lorne Balfe, and Jeff Broadbent.

From Tencent: Honor of Kings(Arena Of Valor/Kings Of Glory) is a type of MOBA mobile game, launching on the platform of Ipad and IPhone, using Wwise as game audio middleware, and Unity as the engine. The PCU has already reached 1 million, and the revenue ranks third in Grossing on the App Store. Users can experience 5v5 game mode with rapid rhythm and fast battle speed. 

Sound Production Team: Formosa Interactive;
Music Production: Hans Zimmer, Lorne Balfe, Jeff Broadbent, Duncan Watt; 
Recording and Mixing: Abbey Road Studio

Role:  Composed, arranged, performed and recorded a variety of interactive musical underscore cues, for use in the Forest, Desert and Volcano maps (levels) in the game.

Link: Honor Of Kings trailer

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